BLABLAMBA BOMBAMBA
GELİŞTİRİCİ NOTLARI
🎮 Jam Sonrası Sürüm – v0.2.0
After the jam ended, I dedicated 6 extra hours to refining and polishing the build. Here’s what’s new:
🐞 Bugs Fixed – Several minor bugs identified and resolved.
🔊 Sound Added – Core sound effects implemented for better feedback and immersion.
🎨 Graphics Improved – Sprites enhanced for clarity and style consistency.
📘 Tutorial Introduced – A guided onboarding experience now helps players learn the mechanics.
🧩 UI Polished – Interface elements redesigned.
🕹️ Movement Overhauled – Player controls reworked for fluid gameplay.
🎞️ Animations Fixed – Animations adjusted for better visual impact.
🏆 Highscore System Added – Players can now compete for top scores and track their progress.
🚀 Game Optimized – Performance improvements across systems for smoother play.
🔁 Object Pooling Refactored – Pool system reorganized for better memory efficiency.
🎮 Micro Update – v0.2.1
A compact but meaningful update focused on clarity, feedback, and polish. Here’s what’s new:
💥 Hit Feedback Added – Combat now feels more responsive and satisfying.
🎨 Graphics Enhanced – Sprites and visuals refined for better consistency and style.
🧠 Improved Clarity – Gameplay readability and player guidance have been upgraded.
🖼️ Logo & UI Updated – Cleaner interface and a sharper logo.
📘 Tutorial Refined – Onboarding flow is now smoother and easier to follow.
🐞 Bugs Fixed – Minor issues squashed for a more stable experience
v0.4 — Bouncier, Squishier, Bluh-ier
MAJOR UPDATE — Core Gameplay Loop & Feel Overhaul (24.09.25)
General Gameplay
- Level cap increased from 10 to 20 — extended progression and challenge.
- 10 new color variants added for enhanced visual variety.
- Enemy damage values rebalanced for fairer combat.
Core Mechanics
- Physics system completely redesigned for smoother movement and interactions.
- New bounce mechanic added while inside balloons — more dynamic traversal.
Feel & Clarity
- Soundtrack changed.
- Visual feedback on damage: screenshake and blood overlay now trigger on hit.
- UI animations added.
- Ultrawide and widescreen support up to 32:9.
- Buttons and menus reworked for better clarity and accessibility.
- Overall game feel improved, hit feedback and responsiveness enhanced.
- Enemy sprites updated for better readability and style.
Bug Fixes & Optimization
- Balloon-state enemies no longer deal damage.
- Escaping the arena is now blocked — collider boundaries fixed.
- General optimization improvements for smoother performance.
v0.4.7 Daily Update – Feel, Settings Menu, Tutorial For End Users (25.09.25)
Settings Menu Added
- Volume controls and mouse sensitivity options are now available.
- A new music manager has been implemented. Music now transitions smoothly between tracks.
Tutorial Overhaul
- The tutorial has been completely changed.
Feel & Clarity Improvements
- Pop SFX replaced.
- New Pop VFX added.
- Overall game feel improved, with better hit feedback.
- Cursor visuals updated.
- Environment Details Updated
Bug Fixes & Optimization
- Unnecessary colliders optimized.
- General bugs fixed.
v0.4.10 – Localization (26.09.25)
- Localization added.
- Player stats have been adjusted.
- Additional map artwork: new plants and stones now appear.
- Player stats have been adjusted.
- Cursor has been refreshed.
V0.5 Blablamba Bombamba (27.09.25)
Name Changed !
Bubbles n Bluhs –> Blablamba Bombamba Survivors!
Gameplay
- Core loop revamped with dunk, longshot, and combo systems
- Score system overhauled
- Random upgrades added
User Experience
- Player stats optimized
- Screenshake and bubble effects implemented
- Visuals enhanced with plant shader and particle system
- All known bugs fixed